theevilwithin
Flashlight

The Flashlight is a usable piece of equipment in The Assignment, The Consequence and The Evil Within 2.

Overview

The Assignment & The Consequence

The Flashlight appears as a handheld battery-powered torch available to Juli Kidman during her journey to finding Leslie Withers and escaping Ruvik's twisted world. For all intents and purposes, the Flashlight serves as Juli's own version of the Lantern, granting her illumination in dark areas while also playing an important role in solving certain puzzles or revealing hidden items. For some unexplained reasons, the many enemies encountered by Juli ignore the Flashlight's beam entirely, allowing the player to explore their surroundings without hassle.

Unlike the Lantern, Juli can equip the Flashlight as an actual item (via the Inventory Wheel), and can direct the beam using the game's aiming function to focus the light on any items of interest, causing them to eventually materialise and becoming interactable. Upon acquiring a weapon, Juli clips her Flashlight onto her belt the same way Sebastian Castellanos stows his Lantern, though it remains equippable when the need arises.

The Evil Within 2

Unlike in the first game, Sebastian starts the sequel with a Flashlight in his inventory, with a major change in that it is no longer an equippable item. Sebastian's new Flashlight is a small pocket model mounted onto his tactical harness that toggles on and off at the press of a button, freeing up his hands to perform other tasks such as wielding firearms or interacting with the environment.

Chemical Light

Chemical Lights are shake-activated tubes of chemlights obtainable at the beginning of The Consequence. When in use, they emit a faint green glow, and can be held in hand or thrown to light up an area, though their illumination capabilities are severely lacking. Thrown Chemical Lights also have a very limited lifetime, and will dim out after several seconds.

While the player has unlimited access to them, only six Chemical Lights can be active at a time, not counting the one in Juli's hand. As soon as the oldest light snuffs out, a new one can be thrown. Like the Flashlight, Chemical Lights do not alert enemies to Juli's presence, though careless throwing could still draw attention if the stick hits one.

Notes

The Assignment & The Consequence

The Evil Within 2

Achievements

Fumbling in the Dark Fumbling in the Dark
20 Gamerscore - This is a bronze trophy.

Turn on the generator using no more than 10 chemical lights.
This is a Secret achievement.

Trivia

Gallery